🎮 An open-source game speed modifier.
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A Dark Room - A Minimalist Text Adventure
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
A high speed C++17 Vulkan game engine
- game-engine
- vulkan
- vulkan-game-engine
- renderer
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
The free and privacy respecting pictionary game - Play at https://scribblers.bios-marcel.link
- montagsmaler
- drawing
- guessing-game
- multiplayer
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Reusable dependencies for games made with lua (especially with love)
- lua
- lua-library
- love2d
- framework
OpenKO is an open source version of the old school Knight Online MMORPG. Specifically designed for version 1.298.
Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
F# RISC-V Instruction Set formal specification
- fsharp
- risc-v
- cpu
- isa
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
- pascal
- vulkan
- vulkan-api
- vulkan-library
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
- godot
- engine-module
- multiplayer
- entities
Server emulator for Need for Speed 2015 allowing for custom servers and offline play
A speed typing web app written in Rust
- rust
- tailwindcss
- webassembly
- yew
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
- domain-specific-language
- gamemaker-studio-2
- dynamically-typed
- compiler
Manage Steam sessions, Guard, Market, trade offers and more.
- steam
- trade
- steam-trade-offers
- asyncio
Due to popular demand I have added my ZX Spectrum emulator
- blazor
- blazor-webassembly
- csharp
- emulators
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
A camera library with parallax scrolling and aspect ratios for LÖVE.