Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
The free and privacy respecting pictionary game - Play at https://scribblers.bios-marcel.link
- montagsmaler
- drawing
- guessing-game
- multiplayer
Reusable dependencies for games made with lua (especially with love)
- lua
- lua-library
- love2d
- framework
OpenKO is an open source version of the old school Knight Online MMORPG. Specifically designed for version 1.298.
F# RISC-V Instruction Set formal specification
- fsharp
- risc-v
- cpu
- isa
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
- pascal
- vulkan
- vulkan-api
- vulkan-library
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
- domain-specific-language
- gamemaker-studio-2
- dynamically-typed
- compiler
Manage Steam sessions, Guard, Market, trade offers and more.
- steam
- trade
- steam-trade-offers
- asyncio
Due to popular demand I have added my ZX Spectrum emulator
- blazor
- blazor-webassembly
- csharp
- emulators
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
A camera library with parallax scrolling and aspect ratios for LÖVE.
Head tracking module for Godot game engine, using OpenCV with GPU support.
IQM & EXM model format specs, Blender exporter, and LÖVE loader.
- iqm
- blender-addon
- blender-exporter
- luajit
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
TPP1 specification
ASCII Art Tetris
- z88dk
- game
- ascii-art
- hvdosdev2017
A fluent API for easily creating GameMaker debug views
Collects room data and stores it into a JSON for later use.
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection
Gomoku
- dos
- linux
- as400
- zx81