Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
- computer-graphics
- computer-vision
- radiance-field
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Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
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pySLAM is a hybrid Python/C++ Visual SLAM pipeline supporting monocular, stereo, and RGB-D cameras. It provides a broad set of modern local and global feature extractors, multiple loop-closure strategies, a volumetric reconstruction module, integrated depth-prediction models, and semantic segmentation capabilities for enhanced scene understanding.
TranslatedImage-driven 3D scene generation system. Users provide a reference image and prompt words, and the system generates previewable, replayable, and traceable scene results according to the camera trajectory; official 3D demonstration assets allow direct viewing of color/depth animations and Gaussian point clouds in the browser. Image-driven 3D scene generation system