🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
KlayGE is a cross-platform open source game engine with plugin-based architecture.
A high speed C++17 Vulkan game engine
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
A cross-platform 2D game engine
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Retro game engine for creating games like it's 1997
2D Game Engine with Lua Scripting made on top of SFML !
Classic point and click adventure game engine and editor
Stable repository of the modernized X-Ray 1.6 game engine
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
MegaGlest real-time strategy game engine (cross-platform, 3-d)
Tesseract - repo moved to http://tesseract.gg
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
An open source, cross-platform game engine designed for indie developers.
Cross Platform D-Lang Game Engine with scripting support
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
Source code for cross-platform OpenGL gaming engine