A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Desktop/Android/HTML5/iOS Java game development framework
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
One framework for creating powerful cross-platform games.
Simple and Fast Multimedia Library
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Cross-platform game engine in Rust.
The Cross Platform Game Engine
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Free, cross-platform 2D game engine powered by Haxe and OpenFL
pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
A small C# game framework
A foundational Haxe framework for cross-platform development
cocos2d for android, based on cocos2d-android-0.82, and now ported from cocos2d-iphone 0.99.4. The googlecode address is here: http://code.google.com/p/cocos2d-android-1/ . There are several demos to watch.
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
Easy to use cross-platform 2D game library for C++
A C99 Cross Platform 2D Game Library
Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.