A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
PlayStation 3 emulator and debugger
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
A running-jumping-swordfighting game I made on the Apple II from 1985-89
Minecraft: Java Edition 26.3 rewritten from scratch in Rust, checked against vanilla with 281 differential harnesses. Get it with the Horizon launcher.
Disassembly of Pokémon Red/Blue
Disassembly of Pokémon Crystal
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
The open-source studio for making games with AI. Your own one-person game studio. Everything you need to make games with AI, in one app. Game canvas. Bring your own key.
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
Develop and export WebXR experiences using Unity WebGL
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
Flash + AIR sound effects generator. Based on Sfxr.
Floppy Bird (OS)
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
Disassembly of Legend of Zelda: Link's Awakening DX
Disassembly of Pokemon Yellow
A Chip8 IDE
Disassembly of Pokémon Gold/Silver