State machines, statecharts, and actors for complex logic
- state-machine
- statechart
- interpreter
- visualizer
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State machines, statecharts, and actors for complex logic
A feature complete and high performance multi-group Raft library in Go.
LimboAI - Behavior Trees and State Machines for Godot 4
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
DFA regular expression library & friends
Adds support for creating state machines for attributes on any Ruby class