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Tags: Game engine
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1–14 of 14 · Most stars

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.

A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/

  • springrts
  • c-plus-plus
  • lua
  • strategy-game-engine

The ioquake3 community effort to continue supporting/developing id's Quake III Arena

  • fps
  • fps-game
  • fps-engine
  • game

Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.

A free JavaScript game engine library with a web-based comprehensive suite of toolset for making HTML5 games. http://www.qiciengine.com

Cross Platform D-Lang Game Engine with scripting support

  • dlang
  • hipremeengine
  • opensource
  • crossplatform

Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.