Clone of the Age of Empires II engine 🚀
- game
- engine
- python
- c-plus-plus
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Clone of the Age of Empires II engine 🚀
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Diablo build for modern operating systems
Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)
Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users.
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
A fast entity component system (ECS) for C & C++
🖥 A virtual Apple Macintosh with System 8, running in Electron. I'm sorry.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
3D engine with modern graphics
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
A heartfelt, interactive narrative mini-game built in Python for Rose Day. Features custom entities, a dynamic dialogue system, animated particle effects, and integrated audio to deliver a unique, romantic digital experience.
A high performance, editable terrain system for Godot 4.
A powerful nonlinear dialogue system for Godot
3D C++ Game Engine - yet another open source game engine
Lightweight, facility, high performance golang based game server framework
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
Python MUD/MUX/MUSH/MU* development system
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Engo is an open-source 2D game engine written in Go.
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color