Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
- simulation
- robotics
- kinematics
- virtual-reality
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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
🐝 behavior tree AI for Godot Engine
Descent 3 by Outrage Entertainment
PC port of Dragon Ball Z: Budokai Tenkaichi 3, built on the BT3-Decompiled project.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
A 2D ☀️ Day / 🌔 Night cycle using CanvasModulate and a moon light effect using Light2D.
Godot 3.6.1 / ROTA: Bend Gravity / Gravity Bending Block Puzzle Platformer Game
CLI to build and publish Godot games to the App Store and Google Play - no Xcode or Android Studio required.
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
The repository host gives no description.
Roguelike puzzle game
An ENet wrapper for Godot 3.
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
NativeLib is a plugin management system for Godot engine.
:memo: Godot template with code formatting, license tracking & CI/CD
A Godot plugin helping in building interactive fictions and dialog system
Adobe AIR Game Controller Native Extension.