A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
- physics
- vr
- game-development
- cpp
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A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Haxe/AS3 Physics Engine
Very experimental. Made mostly for a game project for visuals, never ended up using it.