OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
- openttd
- simulation
- sandbox
- game
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OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
Descent 3 by Outrage Entertainment
:wrench: LibGDX/LWJGL tutorials and examples
System Shock (PowerMac version / Official GPL Release)
Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.
Fight off hordes of classic medieval monsters in this fast paced arcade shooter!
A GDNative implementation of the detour/detourcrowd library for Godot.
Gameboy Tile Data Generator
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
BNETDocs, the documentation and discussion website for Blizzard protocols
An easy way to export and deploy PICO-8 projects to itch.io
An easy way to export and deploy LÖVE projects to itch.io
C library of useful Game Boy operations
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.