Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
- cocos2d
- cocos2d-x
- game-engine
- c-plus-plus
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Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
A dead simple 2D game engine for Go
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
State Management and Multiplayer Networking for Turn-Based Games
A Flutter based game engine.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
FNA - Accuracy-focused XNA4 reimplementation for open platforms
Lua Virtual Reality Framework
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
Python MUD/MUX/MUSH/MU* development system
Easy to use Python library for creating 2D arcade games.
A game framework written with osu! in mind.
A project to create a blazingly fast Swift game engine that is a joy to use 🚀
Engo is an open-source 2D game engine written in Go.
(RPG maker) Create RPG-style or similar games more simply with Flame.
Terminal-based game engine for Go, built on top of Termbox
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
A Java entity system inspired by Ash & Artemis.
A small C# game framework
A foundational Haxe framework for cross-platform development
A continuation of the popular Artemis ECS framework
High-performance C# ECS