Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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Hydra Launcher is an open-source gaming platform created to be the single tool that you need
A beautiful, powerful, self-hosted ROM manager and player.
- retrogaming
- self-hosted
- open-source
- emulation
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
- header-only
- modern-cpp
- cpp
- entity-component-system
Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users.
A fast entity component system (ECS) for C & C++
- ecs
- c99
- cpp11
- cpp14
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
- pixel-art
- cplusplus
- cpp
- pixel-editor
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
- ios
- emulator
- retrogaming
- nintendo
Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64, RV64 and LoongArch Linux devices
Agent Skill for generating 2D sprite sheets and map, transparent PNG frames, and animated GIFs from prompts.
- agent-skills
- codex
- pixel-art
- sprite-generator
An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.
TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)
- compatibility-layer
- diablo-2-resurrected
- diablo2
- game-port
TranslatedQuick deployment, distributed, multi-user, modern management panel for Minecraft and Steam game servers
A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
- 2d-game
- cmake
- cpp
- custom-game-engine
The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
Walk through an infinite, procedurally generated city
- procjam
- wavefunctioncollapse
- unity
A heartfelt, interactive narrative mini-game built in Python for Rose Day. Features custom entities, a dynamic dialogue system, animated particle effects, and integrated audio to deliver a unique, romantic digital experience.
- game-development
- interactive-story
- mini-game
- narrative-game
16-bit CPU for Excel, and related files
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Fork of Paper which adds regionised multithreading to the dedicated server.
- bukkit
- craftbukkit
- java
- minecraft
A meta-JavaScript adventure game by Alex Nisnevich and Greg Shuflin.
A hand-crafted 2D game library in Go
- go
- gamedev-library
- graphics
- window
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
- server-architecture
- unity3d
- architecture
- gameserver
Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.