Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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- modern-cpp
- cpp
- entity-component-system
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
🕹️ A basic gameboy emulator with terminal "Cloud Gaming" support
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
Cross-platform game hack for Counter-Strike 2 with Panorama-based GUI.
An alternative bootstrapper for Roblox with a bunch of extra features.
Run Windows games on Apple Silicon — free, open source, with an open compatibility database that tells you what actually works.
Lantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs natively; bring your own game dump.
Rust External 2026: Full Standalone Trainer Setup, Tools and Dependencies Ready to Run
Documenting the unofficial and internal Steam Web API
Efficient, internationalized, multi-effects text renderer for GameMaker
Fast, Beautiful game launcher for Windows and Linux, built in Rust. Steam, Epic, GOG and emulators in one library
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
A free cartoon browser game about how the internet really works: lay fiber and subsea cables, peer at IXPs, bill on the 95th percentile and survive backhoes, sharks and route leaks on your way to Tier 1.
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
High-performance, free and open-source game server management panel. Pterodactyl and Pelican alternative
A modern alternative to Roblox's default backpack
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
Go client for the Internet Game Database API
Dungeon Monkey Eternal- Third game in the dungeon monkey series, first written in Python.
An alternative to libGDX's 9patch implementation.
A Lua language server add-on for writing PICO-8 code in an external editor
Love2D runtime texture atlas; no external tools needed