Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
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Portable AI code quality reviews for Codex, Cursor, Copilot and other coding agents: six Agent Skills for architecture, technical debt, tests and remediation.
BAMA: Build Any Mac App. Agent skills to research, clone, design, build, optimize, and test native macOS apps with Swift and SwiftUI.
Sno Station Skills: 31 tested skills that turn Claude Code and Codex into one working team. Cross-vendor peer review, automatic handoff when an agent hits its quota, a one-page morning brief, work orders with proof, and a nightly loop that learns from your own sessions. Open source, installed with one sno setup.
50x your usage with cheap-ag. Opus/Astra plans, a dirt-cheap model writes every line, and tests decide what ships. Your $20 plan stops hitting limits. One MCP server for Claude Code & Codex.
Claude Code plugin for visual docs — annotated screenshots, feature demos, flow walkthrough recordings (gif/mp4), terminal captures and before/after composites, one command each. Self-contained Chromium, self-validated output, no MCP.
Per-repo memory, outcome telemetry, and a calibrated-confidence gate for Claude Code, with MCP and AGENTS.md projections so other AI coding tools can read its context. Notes survive sessions; success claims need test evidence; your reverts are remembered. Local-only, stdlib runtime.