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Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.

  • circuit-breaker
  • circuit-breaker-pattern
  • resilience
  • resiliency-patterns

A powerful HTTP client for Dart and Flutter, which supports global settings, Interceptors, FormData, aborting and canceling a request, files uploading and downloading, requests timeout, custom adapters, etc.

HTTP (The Gem! a.k.a. http.rb) - a fast Ruby HTTP client with a chainable API, streaming support, and timeouts

Reconcile stuck AI-agent tasks after restarts and timeouts. Preview SQLite changes, close stale delivery states, and never guess success.

  • agent-runtime
  • python
  • sqlite
  • task-state

Golang package for send email. Support keep alive connection, TLS and SSL. Easy for bulk SMTP.

  • go
  • golang
  • golang-package
  • mail

Time-related functions for Lua, inspired in javascript's setTimeout and setInterval

Go asynchronous simple function utilities, for managing execution of closures and callbacks

  • goroutine
  • callback
  • closure
  • golang

SmallRye implementation of MicroProfile Fault Tolerance: bulkheads, circuit breakers, fallbacks, rate limits, retries, timeouts, and more

  • microprofile

🚦 Semaphore pattern implementation with timeout of lock/unlock operations.

  • go
  • golang
  • library
  • module

Elixir library providing some handy parallel processing facilities that supports configuring number of workers and timeout.

  • parallel-processing
  • elixir-library

A concurrent toolkit to help execute funcs concurrently in an efficient and safe way. It supports specifying the overall timeout to avoid blocking.

  • golang
  • go
  • goroutine

A pretty simple library to ensure your work to be done

  • go
  • golang
  • retry
  • retry-library

A plugin that enhances insert-mode keymapping by showing typed keys in real time, without waiting for timeoutlen. It provides a responsive and intuitive insert-mode experience, ideal for complex input workflows such as ime.

An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3