A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
- rust
- asynchronous
- networking
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A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all
Source code for the Uno Gallery apps and Uno Playground (made in Wasm)
Libraries to ease common developer tasks associated with building multi-platform mobile, desktop and web applications using Uno Platform or WinAppSDK.