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Tags: Logging library
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A logger with a small, extensible API which provides utility on top of Android's normal Log class.

A debug log framework for use in Swift projects. Allows you to log details to the console (and optionally a file), just like you would have with NSLog() or print(), but with additional information, such as the date, function name, filename and line number.

:ledger: Minimal lightweight logging for JavaScript, adding reliable log level methods to wrap any available console.log methods

  • javascript
  • logging
  • lightweight
  • loglevel

An extensible framework to audit executing operations in .NET

  • audit-log
  • audit
  • entity-framework
  • wcf

P6Spy is a framework that enables database data to be seamlessly intercepted and logged with no code changes to the application.

  • p6spy
  • java
  • jdbc
  • jdbc-logging

An extensible Java library for HTTP request and response logging

  • java
  • http-logs
  • spring-boot-starter
  • plugin-extension

😎 Tracy: the addictive tool to ease debugging PHP code for cool developers. Friendly design, logging, profiler, advanced features like debugging AJAX calls or CLI support. You will love it.

  • nette
  • nette-framework
  • tracy
  • dump-variables

log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.

Cross-platform building blocks for .NET applications. Provides service location and dependency resolution, logging, platform-neutral images, colours and geometry, and unit test and design mode detection.

  • nlog
  • logging
  • cross-platform
  • hacktoberfest

G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.