Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
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AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
- ai
- ai-integration
- game-development
- mcp
TranslatedUnofficial fan remake of Arknights "Stronghold Protocol: Covenant" (卫戍协议:盟约): a browser-based auto-chess tower defense game, single-player or 1–4 player online co-op (non-commercial)
- arknights
- auto-chess
- fan-game
- nodejs
Parse and serialize minecraft packets, plus authentication and encryption.
Allows interaction with the Steam network via the Steam client protocol
- steam
- steam-client
- steam-account
- node-steam
A library for communication with a Minecraft client/server.
Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.
Beautiful, powerful chess app for the Mac
- stockfish
- chess
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Plugins to make Autoware vector maps in Unity
- autoware
- unity
- maptools
An NES CPU compiled into the weights of a stock Qwen3.5 model
Chess representation written in Erlang using Bitboards, ready for use on game servers
- chess
- chessboard
- chessboard-representation
- bitboards
🎮 CraftLib wraps the entire Minecraft codebase as a Java / Kotlin library. Supports protocol, NBT, chat and schematics. 1.7.x - 1.8.x
- minecraft
- minecraft-api
- craftlib
- minecraft-nbt
A physics platform game about a plucky wheeled robot named Polly.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
This is our team entry for GitHub Game Off 2012, play it here:
BNETDocs, the documentation and discussion website for Blizzard protocols
- battle-net
- blizzard
- bot
- diablo
Simple haxe network library
Octocat Jump - GitHub Game Off 2012 Entry
A comprehensive BitTorrent GDExtension for Godot 4, providing full protocol functionality with native C++ performance.
Protocol 390: To survive in People's Park, you must supply the prophet with change. Entry for 2013 GitHub Game Off.
Chessmata: chess game for humans and AI agents