Tool for automatic PS5 executables porting to Linux and Windows
- dynamic-library
- game-porting
- ps5-tools
- vulkan
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Tool for automatic PS5 executables porting to Linux and Windows
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Industry-standard navigation-mesh toolset for games
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
Rojo enables Roblox developers to use professional-grade software engineering tools
Godot template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
A repository of gate-level simulators and tools for the original Game Boy.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
A free JavaScript game engine library with a web-based comprehensive suite of toolset for making HTML5 games. http://www.qiciengine.com
Support scenes for AR and VR in Godot
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
An all-inclusive Python framework for the Riot Games League of Legends API. Cass focuses on making the data easy and fun to work with, while providing all the tools necessary to create a website or do data analysis.
Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)
Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
A music player library for the PSG audio channels of the GB, GBC and GBA.
Plugins to make Autoware vector maps in Unity
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)