Generate any location from the real world in Minecraft with a high level of detail.
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🐝 behavior tree AI for Godot Engine
LimboAI - Behavior Trees and State Machines for Godot 4
- behavior-tree
- godot-engine
- game-developement
- state-machines
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
- libgdx
- pathfinding
- steering-behaviors
- formation-motion
A plugin for Godot 4.x. SignalVisualizer displays the current scene's signals and connections in a easy to read graph and tree dock.
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
- fifa-street
- game-preservation
- launcher
- online-multiplayer
🌳 Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
KnoxMap: turn any real place into a playable Project Zomboid Build 42 map (built on Knoxify)
- build-42
- map-generator
- openstreetmap
- project-zomboid
Zed support for the Godot game engine and the GDScript language
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
Tool for generating trees in Godot Engine
RTree2D is a 2D immutable R-tree for ultra-fast nearest and intersection queries in plane and spherical coordinates
- scala
- rtree
- 2d
- str
Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.
- dap
- debugger
- gdscript
- gdshader
A behavior tree implementation in lua.
- game-ai
- behavior-tree
- gamedev
:fire: Canvas based HTML5 game where a player has to extinguish fire on trees using his magical water tank in order to save the Burning Forest.
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
An ActionScript 3.0 binary decision tree for AI bot/agent in a video games