Reproducing images with geometric primitives.
- go
- graphics
- art
- primitives
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Reproducing images with geometric primitives.
An implementation of High Pass Skin Smoothing using Apple's Core Image Framework
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.