An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
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Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
- unity3d
- computational-geometry
- voronoi
- intersections
A general library for geometry operations of union, intersections, difference, and xor
- computational-geometry
- union
- intersection
- xor