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Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

Provides an efficient allocation free async/await integration for Unity.

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

A library for patching, replacing and decorating .NET and Mono methods during runtime

  • csharp
  • patcher
  • detour
  • detours

AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.

The ioquake3 community effort to continue supporting/developing id's Quake III Arena

  • fps
  • fps-game
  • fps-engine
  • game

Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software