🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
TranslatedFay is an agent framework that helps digital humans (2.5D, 3D, mobile, PC, web) or large language models (OpenAI-compatible, DeepSeek) connect to business systems.
Translated🌈【C#/.NET/.NET Core guide for learning, work, and interviews】Records, collects, and summarizes C#/.NET/.NET Core basics, learning roadmaps, hands-on development, programming skill exercises, learning videos, articles, books, project frameworks, community organizations, essential development tools, cutting-edge tech weeklies, common interview questions, interview notes, resume templates, job recruitment, and some of my own modest insights from learning and work. I hope to learn together with everyone and make progress together. If this knowledge base helps you, don't forget to show your support (follow, like, share)💖.
- microsoft
- asp-net
- aspnet-core
- aspnetcore
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
A curated list of Multiplayer Game Network Programming Resources
- game-development
- gamedev
- game-programming
- networking
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
An example of how to use the Tilia packages to create great content with VRTK v4.
- unity3d
- vrtk
- steamvr-plugin
- steamvr
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Creative coding library for Unity
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
- moonsharp
- mono
- debugger
- interpreter
Point cloud importer & renderer for Unity
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
- unity3d
- computational-geometry
- voronoi
- intersections
GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).
- genetic-algorithms
- artificial-intelligence
- c-sharp
- dotnet
Develop and export WebXR experiences using Unity WebGL
- webxr
- unity
- virtual-reality
- augmented-reality
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
In-game debug console for Unity.
Puzzle game with clever twists (Unity3d)
:video_game: Unity SDK to use the IBM Watson services.
- bluemix
- watson-sdk
- watson
- unity-sdk
A Utility AI for C# and Unity
- unity
- artificial-intelligence
- utility-based-ai
- game-ai
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
- 2d
- 2d-game
- box2d
- csharp