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Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

TranslatedFay is an agent framework that helps digital humans (2.5D, 3D, mobile, PC, web) or large language models (OpenAI-compatible, DeepSeek) connect to business systems.

Translated🌈【C#/.NET/.NET Core guide for learning, work, and interviews】Records, collects, and summarizes C#/.NET/.NET Core basics, learning roadmaps, hands-on development, programming skill exercises, learning videos, articles, books, project frameworks, community organizations, essential development tools, cutting-edge tech weeklies, common interview questions, interview notes, resume templates, job recruitment, and some of my own modest insights from learning and work. I hope to learn together with everyone and make progress together. If this knowledge base helps you, don't forget to show your support (follow, like, share)💖.

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs).

DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

  • detour
  • recast
  • navmesh
  • pathfinding

Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

  • 2d
  • 2d-game
  • box2d
  • csharp