A modular geospatial engine written in JavaScript and TypeScript
- javascript
- algorithm
- computational-geometry
- geojson
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A modular geospatial engine written in JavaScript and TypeScript
OpenVDB - Sparse volume data structure and tools
OCCT is an open-source software development platform for 3D CAD, CAM, CAE.
An Open-Source subdivision surface library.
Open source IFC library and geometry engine
RBush — a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
An open source vector nesting tool
Mesh parameterization / UV unwrapping library
Sverchok is Node-based visual programming for parametric 3D modeling and computational geometry in Blender
High-performance JavaScript polyline simplification library
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
USD BRep is a standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling
Python package for 3D geometry CAD/BIM/CAM
3D modeling in Python, built for LLMs.
A nodejs and client-side library for (cubic) Bezier curve work
Poisson Surface Reconstruction
A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)
A very fast static spatial index for 2D points and rectangles in JavaScript 🌱
An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
The Polygon Mesh Processing Library
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R, and Ruby.
2D/3D geometry toolkit for Clojure/Clojurescript