PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
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The public CGAL repository, see the README below
- cgal
- c-plus-plus
- geometry
- algorithms
Python library for loading and using triangular meshes.
- mesh
- triangular-meshes
- geometry
- python
A python module for scientific analysis of 3D data based on VTK and Numpy
- 3d-graphics
- vtk
- 3d
- mesh
USD BRep is a standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling
The Polygon Mesh Processing Library
- mesh-processing
- geometry-processing
- polygon-mesh
- triangle-mesh
A lean C++ library for working with point cloud data
- point-cloud
- icp
- ransac
- convex-hull
QuadriFlow: A Scalable and Robust Method for Quadrangulation
- quadriflow
- quad
- remeshing
- quadrangulation
Robust Tetrahedral Meshing in the Wild.
- geometry-processing
- tetrahedral-meshing
- surface-repair
- 3d-triangulation
The TiGL Geometry Library to process aircraft geometries in pre-design.
- opencascade
- aircraft
- c-plus-plus
- geometry
TriWild: Robust Triangulation with Curve Constraints
- traingulation
- meshing
- geometry-processing
:pushpin: State of the art point location and neighbour finding algorithms for region quadtrees, in Go
- quadtree
- go
slick is a simple to use polygon collision library inspired by bump.lua
2D triangulation library. Allows translating lines and polygons (both based on points) to the language of GPUs.
- triangulation
- computational-geometry
- golang