A simple and easy-to-use library to enjoy videogames programming
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- programming
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A simple and easy-to-use library to enjoy videogames programming
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Simple and Fast Multimedia Library
Cross-platform game engine in Rust.
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
Cocos2d for iOS and OS X, built using Objective-C
Cocos2d for Web Browsers. Built using JavaScript.
FNA - Accuracy-focused XNA4 reimplementation for open platforms
Lua Virtual Reality Framework
Python MUD/MUX/MUSH/MU* development system
Easy to use Python library for creating 2D arcade games.
Nez is a free 2D focused framework that works with MonoGame and FNA
Modern C++ library for the development of real-time graphical applications
A project to create a blazingly fast Swift game engine that is a joy to use 🚀
Kiwi.js is a blazingly fast mobile & desktop browser based HTML5 game framework. It uses CocoonJS for publishing to the AppStore.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
Zircon is an extensible and user-friendly, multiplatform tile engine.
An easy open source Android Native Game FrameWork.
Reusable dependencies for games made with lua (especially with love)
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Easy to use cross-platform 2D game library for C++
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.