A High-Quality Real Time Upscaler for Anime Video
- anime
- upscaling
- upsampling
- video-processing
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A High-Quality Real Time Upscaler for Anime Video
WebGPU components for React, Vue, Svelte, Solid, JS & Framer
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A node.js-style module system for GLSL! :sparkles:
The repository host gives no description.
Postprocessing effect repository for LÖVE
Google Chrome DevTools extension to live edit WebGL GLSL shaders
A friendly web-component for writing and rendering shaders.
GLSL embedded in Haskell
Robert Penner's easing functions in GLSL, available as a module for glslify.
A simple Godot shader that simulates CRT Displays
A WebGPU Shading Language parser and reflection library for Javascript.
webGL live coding performance IDE
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
A lighting model made for love 2d
Lisp to GLSL Language Translator
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
libGDX post-processing visual effects
A tiny WGSL online editor
A fully customizable webgl shader sandbox to embed in your pages