A contact solver for physics-based simulations involving 👚 shells, 🪵 solids, 🪢 rods, 🧱 rigid bodies and ⏳ sand.
- cloth
- collision
- contact
- physics
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A contact solver for physics-based simulations involving 👚 shells, 🪵 solids, 🪢 rods, 🧱 rigid bodies and ⏳ sand.
Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.
An add-on for Blender allowing to create URDF, SDF and SMURF robot models in a WYSIWYG environment.
This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
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