Open3D: A Modern Library for 3D Data Processing
- mesh-processing
- computer-graphics
- opengl
- cpp
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Open3D: A Modern Library for 3D Data Processing
3D visualization and mesh analysis for science and engineering
An Open-Source subdivision surface library.
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
A python module for scientific analysis of 3D data based on VTK and Numpy
USD BRep is a standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling
The Polygon Mesh Processing Library
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Immutable in-memory R-tree and R*-tree implementations in Java with reactive api
A lean C++ library for working with point cloud data
2D/3D geometry toolkit for Clojure/Clojurescript
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
A library provides spatial data and geometric algorithms
A Rust port of NVIDIA's SMLib B-rep kernel (CAD subset): safe, deterministic, wasm-compatible
D3 plugin which computes a treemap based on a Voronoi tesselation
A math and collisions library for Lua.
Tiny header-only C++17 library for lat/lng geometry: distance, bearing, area, point-in-polygon and path proximity
DE-9IM spatial predicate library implemented in Javascript.