Virtual machines for iOS and macOS
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Virtual machines for iOS and macOS
x86 PC emulator and x86-to-wasm JIT, running in the browser
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are disabled. Please only use release tarballs from the QEMU website.
Lua Virtual Reality Framework
Develop and export WebXR experiences using Unity WebGL
A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options.
PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Integrates the NDI® SDK with Godot
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
as3dpad is a virtual gamepad designed for Adobe AIR mobile. You can develop a iOS/Android game and receive user data from the touch screen. X and Y axis data will be represented to “UP”, “DOWN”, “LEFT”, “RIGHT” and a radians.
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Manage game rendering in customizable ordered virtual layers (for GameMaker game engine)