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Tags: Graphics and 3D
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1–24 of 72 · Most stars

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

  • canvas2d
  • pixijs
  • javascript
  • webgl

Invoke is a leading creative engine that uses image and video generation models to empower professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry-leading application interface, and serves as the foundation for multiple commercial products.

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

Translated📈📊🚀🚀🚀An elegant modern declarative data visualization chart framework for iOS, iPadOS and macOS. Extremely powerful, supports line, spline, area, areaspline, column, bar, pie, scatter, angular gauges, arearange, areasplinerange, columnrange, bubble, box plot, error bars, funnel, waterfall and polar chart types. It also supports donut charts, radar charts and mixed charts, among dozens of types of infographic charts, fully meeting work needs.

  • chart
  • column-chart
  • line-charts
  • pie-chart

StarVector is a foundation model for SVG generation that transforms vectorization into a code generation task. Using a vision-language modeling architecture, StarVector processes both visual and textual inputs to produce high-quality SVG code with remarkable precision.

  • llm
  • multimodal-large-language-models
  • svg
  • vlm

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • c-sharp
  • opengl
  • opengl-es
  • graphics-library

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀