The public CGAL repository, see the README below
- cgal
- c-plus-plus
- geometry
- algorithms
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The public CGAL repository, see the README below
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
A C implementation for creating 2D Voronoi/Delauney diagrams
Voronoi / Delaunay tessellations on the sphere
D3 plugin which computes a treemap based on a Voronoi tesselation
:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.