Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
- webgl
- webgl2
- 3d
- game-development
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Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
:a: Web framework for building virtual reality experiences.
NumPy & SciPy for GPU
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications
Postprocessing effect repository for LÖVE
Translated🎨 GPU accelerated image / video and camera filter library based on Metal. Support macOS & iOS. Image, video, and camera filter framework
HARFANG 3D source code public repository
3D 180/360 video player for macOS and PSVR
Berth is a lightweight GPU resource manager written in Go. It controls which applications get access to your GPU, when they get it, and how that access is handed off.
A multiplatform framework built on top of Babylon.js and React, designed to create interactive and immersive XR experiences.
An in-browser implementation of JanusVR
Unity MToon Shader WebGL porting to babylon.js.
GLOBE_3D: a real-time 3D Engine written in Ada