Making it easier to work with shaders
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A generic post-processing injector for games and video software.
- post-processing
- injector
- shaders
- d3d9
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V, Slang, CUDA and HIP, and to WGSL, through the CrossGL IR
A collection of tools, libraries, and tests for Vulkan shader compilation.
- shaderc
- spirv
- glsl
- hlsl
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Shadertoy image shader test app with Vulkan.
Library for shader debugging and profiling for Vulkan and OpenGL
- vulkan-api
- opengl
- cplusplus