Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
- pbr
- graphics
- 3d-graphics
- real-time
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
SolidCraft: an open-source parametric 3D CAD application built in pure Rust. Desktop, web, and automation through MCP.
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
A Rust port of NVIDIA's SMLib B-rep kernel (CAD subset): safe, deterministic, wasm-compatible
Library to use HTML5 Canvas from Go-WASM, with all drawing within go code
Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.
TranslatedPaste a screenshot, and it finds phone numbers, ID card numbers, bank card numbers, tokens, and addresses, then blacks them out with one click. The image stays in the browser the whole time—no upload, no network, works offline.
Yew components for Feather icons
Browser-based multitrack audio visualiser with synchronised playback, configurable presets and video export via ffmpeg.wasm. Shares one core with a headless CLI.
Web UI on Ada