A class-leading water system implemented in Unity
- unity
- ocean
- ocean-geometry
- sampling-methods
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A class-leading water system implemented in Unity
A tool to generate river meshes with flow and foam maps based on bezier curves.
Overlap2D Game development toolkit for UI and Level design
Translated沙滩小筑 (Shatan Xiaozhu, "small beach building") SANDCOVE · A WebGPU beach sandbox polished with AI: dig trenches, build sandcastles, channel water, and tsunamis. A WebGPU beach sandbox built on Sandboard.
An underwater one-button real-time strategy game.
Water splash node 2D for Godot game engine
:fire: Canvas based HTML5 game where a player has to extinguish fire on trees using his magical water tank in order to save the Burning Forest.