Real-time WebGPU ocean renderer written from scratch, no engine. FFT waves, whitecaps, sun glitter, physically based sunset sky with clouds, free camera. Built with Claude Code (Opus 5.5). Opens from a single 61 KB HTML file in Chrome.
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Processing app to create an SVG based on the brightness of an image transformed into sine waves.
JS library for audio visualization in circular wave using Web Audio API and ECharts
- audio-reactive
- waveform
- music-visualisation
- javascript
This repository contains low-level bindings for WebGPU used in Evergine.
- webgpu
- netstandard
- dotnet-core
- csharp
Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.
🎙 Generator waveform paths for SVG 🎶
- waveform
- path
- svg
- audio-visualizer
Carrierwave extension to crop uploaded images using Jcrop plugin with preview.
raspberry pi project that visualizes sound waves
GLOBE_3D: a real-time 3D Engine written in Ada
- ada
- ada-language
- 3d-engine
- opengl
Demo Project of the DSSSP: React Library for Audio Equalizers & Filter Visualization