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A simple and easy-to-use library to enjoy videogames programming

Lightweight and modular C++11 graphics middleware for games and data visualization

A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.

  • animation
  • 2d-graphics
  • embedded
  • graphics-library

Smaller images, same picture. Compress PNGs to PNG or WebP with automatic quality. PNG output is 8–12% smaller than TinyPNG at equal quality on the median image. Command line and browser.

  • cli
  • color-quantization
  • image-compression
  • png

📄 Office / PDF / iWork / CAD / 3D / RAW / 360° 🔒 Browser-local preview & conversion 🤖 Agent CLI with OCR, structured text & layout extraction ⚡ Rust + WebAssembly 🧩 Vue 3 integration. Open-source, local-first. Your files, your device.

  • 3d-viewer
  • cad-viewer
  • document-viewer
  • epub

Cross-platform UI framework for Rust: styled property system, data binding, XAML, control themes and a composition renderer. A port of Avalonia.

EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.

Cross Platform D-Lang Game Engine with scripting support

  • dlang
  • hipremeengine
  • opensource
  • crossplatform

Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.