Lightweight and modular C++11 graphics middleware for games and data visualization
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1–12 of 12 · Most stars
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
- animation
- 2d-graphics
- embedded
- graphics-library
Smaller images, same picture. Compress PNGs to PNG or WebP with automatic quality. PNG output is 8–12% smaller than TinyPNG at equal quality on the median image. Command line and browser.
A basic SVG editor written in Blazor.
- svg
- blazor
- blazor-webassembly
- webassembly
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
- browser-game
- combat
- game
- game-server
Cropper.js as Blazor component for cropping images
- blazor
- blazor-client
- blazor-component
- blazor-server
This project is a Blazor Interop C# Generator, has a sample against the BabylonJS library.
- blazor-interop
- typescript-parser
- blazor-wasm
- babylonjs
A delightfully simple 2D game engine.
- game-engine
- gamedev
- game-development
- cross-platform
Cross Platform D-Lang Game Engine with scripting support
- dlang
- hipremeengine
- opensource
- crossplatform
Fast, memory-safe camera RAW decoder in Rust: ~40 formats, SIMD, GPU, WebAssembly, ICC colour management. CLI, C, C++, Python and JavaScript bindings.
- camera-raw
- decoder
- dng
- image-processing
SVG Charts for Blazor and WebAssembly
- blazor
- svg
- charts
- webassembly
👩💻 Matrix and other math, accelerated by WebGPU and WASM