A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
Lightweight and modular C++11 graphics middleware for games and data visualization
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
A simple, lightweight, flexible, embeddable, portable and multi-paradigm dynamic programming language for developing applications, tools, and domain-specific languages
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Develop and export WebXR experiences using Unity WebGL
A survivors roguelite running on a from-scratch World of Warcraft 1.12.1 client engine (Rust + Bevy).
Gameboy emulator implemented in C, that also runs in the browser
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
A delightfully simple 2D game engine.
Cross Platform D-Lang Game Engine with scripting support
GTA IV (Xbox 360) in the browser: recompiled to WebAssembly, drawn with WebGPU. Bring your own disc.
Due to popular demand I have added my ZX Spectrum emulator
New Stl.Fusion sample and a fully functional web app allowing you to play real-time multiplayer board games. Powered by Stl.Fusion, Blazor, and .NET 5.
Simple Blazor clone of the popular Wordle game
A simple sketch of a sea battle game. Rust + WebAssembly (yew-rs)