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A simple and easy-to-use library to enjoy videogames programming

Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.

A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop

SDK for building cross-platform desktop apps in ANSI-C

  • c
  • cross-platform
  • win32
  • cocoa

Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.

  • bloodborne
  • native
  • pc
  • port

Helper classes to set up and run as windows services directly on .net core. A ServiceBase alternative.

  • windows-service
  • dotnet-core
  • dotnet-standard

轻量的 Windows 桌面悬浮监控:电池功耗与续航、CPU/GPU/内存占用与功耗、网速、真实延迟与断网提醒。原生 C++ / Direct2D,迷你模式约 0.1% CPU。

  • battery
  • cpp
  • desktop-widget
  • direct2d

Sound Synthetizer Library implemented in Ada, from wavtable it resamples the elements and permit to create chords and notes from it. It use soundio, or alsa or win32 sound subsystem

  • sound
  • synthetizer
  • wav
  • win32mm