A modular geospatial engine written in JavaScript and TypeScript
- javascript
- algorithm
- computational-geometry
- geojson
71,372 visible repositories in the index
1–5 of 5 · Most stars
A modular geospatial engine written in JavaScript and TypeScript
Mesh parameterization / UV unwrapping library
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Bresenham's line algorithm written in Lua.