Switch games running natively on iPhone, iPad and Mac: an NSP folder becomes an unsigned IPA (NSO rewriter, Horizon HLE host, NVN→Metal)
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Write Game Boy games in Rust
Free capes, wings, hats, shoulder pets and emotes for Horizon, the Rust rewrite of Minecraft. Pick a piece, press Wear it, and everyone with Tailor sees it. No account, no shop.
- capes
- cosmetics
- emotes
- horizon
A rewrite for Immibis's bearded-octo-nemesis for ForgeGradle
Rewrite Gravity Defied mobile game from Java to C++ & SDL
- gravity-defied
- cpp
- sdl
- sdl2
Terraria 1.4.5.8 Web Rewrite, using GLM-5.3-Flash and GLM-5.3
- terraria
- terraria-mod
- vibe-coding
- terraria-1-4-5-8
A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
- pico-8
- pico8
- editor
- tool
Build a simple turn-based game to learn how to write production code using Hexagonal Architecture. Onboarding reference for Haraj Solutions Team.
- reference-implementation
- hexagonal-architecture
- go
- golang-examples
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A console emulator for preact.