Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
- game-engine
- strategy-game-engine
- csharp
- cross-platform
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
3D C++ Game Engine - yet another open source game engine
A cross-platform 2D game engine
MegaGlest real-time strategy game engine (cross-platform, 3-d)
⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser
A Pikmin-based game/engine for fan-made content.
Open Source Php/NodeJs Online RPG and Trading Game Engine
A 3D-graphic and game engine for Delphi and Windows.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.