LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
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A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Godot - Realistic Water Shader
- godot
- godot-engine
- shader
- godot-shader
Google Chrome DevTools extension to live edit WebGL GLSL shaders
- chrome-devtools-extension
- javascript
- google-chrome
- shader-editor
A friendly web-component for writing and rendering shaders.
GLSL embedded in Haskell
A simple Godot shader that simulates CRT Displays
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
- gltf2-loader
- gltf
- gltf2
- libgdx
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
libGDX post-processing visual effects
A tiny WGSL online editor
- wgsl
- webgpu
- javascript
CRT shader for retroarch, unity, kodi, amiberry and 86box
A shading language that can be compiled into GLSL ES 3.0
A fully customizable webgl shader sandbox to embed in your pages
A libGDX mechanism to manipulate colors in powerful ways
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Pixel art upscaling shader for awkward resolutions for GameMaker
HaxeFlixel Shaders and Supporting Utilities
A bokeh shader for GameMaker Studio 2
Include code from external files into your shaders.
A 1-pass blur shader for GameMaker Studio 2
A Voronoi-pixels effect for GMS 2.3
This javascript webapp converts GLSL code from shadertoy.com to Gamemaker GLSL ES as well as output other necessary code to run.
- shadertoy
- gamemaker
- text-processing