The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Repository Index
47,133 repositories indexed
1–24 of 37 · Most stars
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
- original-xbox
- xbox
- emulator
- hacktoberfest
Halo: Combat Evolved (for original Xbox) ported to Windows, Linux and Android
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
- game-engine
- opengl
- metal
- cocos2d-x
Open-source Xbox-inspired desktop launcher for Xodus on Linux
A playable preview of Forza Horizon static recompilation
- forza-horizon
- rexglue
- static-recompilation
- windows
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
- original-xbox
- recompilation
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
An unofficial Android port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
- fifa-street
- game-preservation
- launcher
- online-multiplayer
Tekken 6 (Xbox 360) native on Windows with rollback netcode - build from your own ISO
Several quality-of-life tweaks for the Forza titles released for the Xbox One.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
- original-xbox
- recompilation
The 2012 Forza Horizon, native on Windows and Linux, and online again: Horizon World, leaderboards and Rivals on a public server you can also self-host. Bring your own copy.
- decompilation
- forza
- forza-horizon
- reverse-engineering
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
Unofficial native Windows port of BLACK (Xbox, NTSC-U). Runs your own copy of the game's code on the PC; no game data included.
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
Openframework wrapper for box2d
Unofficial native port of Mortal Kombat: Shaolin Monks (Xbox) through static recompilation.
Easy to use cross-platform 2D game library for C++
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.